![]() ![]() Equip the costumes at the wardrobe in Ranger HQ or the clothing shop in Downtown Colorado Springs … and attack the darkness! Anyone already past the Cornered Rats mission (Garden of the Gods) will receive them automatically, while anyone progressing through the quests will want to head back to Ranger HQ to claim the care package outside the front gate. The Handmade Wizard and Knight costumes will let you roleplay all your Robots & Rangers fantasies. New Hair, Beards, and Pants have been added to character creation. If you’ve already done the sidequest there, go ahead and deal with Liberty Buchanan.Tourist mode is easier than Rookie, letting you enjoy Wasteland 3’s story, with combat difficulty taking a back seat. With this part done, you can head to the Godfisher Windfarm. She’ll then call on the other Scar Collectors to overthrow Steel-Trap. ![]() You’ll simply need to kill Cutter-Throat and her goons inside the Company Store and Dee Sharp will take control of it. You can still pick up the Betamax tape, but it won’t matter. Without Cordite: Your objective here is finding Dee Sharp (which you just did). Grab it from the chest as well as the Exoskeleton Armor in the other container. With Cordite: Your objective here is the Betamax tape in the airlock. This will open the airlock so you can exit the station. There are several Scar Collectors here and a Mecha Growler.īe careful when using explosives since there’s a fuel canister next to Dee Sharp.Īfter killing all the hostiles, pick up the loot (and the Soviet Sec Pass if you don’t have one yet). The Gippers won’t be pleased if they see what’s in this room. Take out the mobs in the next section and pick up your loot. ![]() Alternatively, use the Soviet Sec Pass or Lockpicking 10. Take care not to cause damage to the nearby terminal because you can hack it to enter the station. ![]() Likewise, there’s a generator (Mechanics 8) that’ll open the control room (in case you don’t have a high enough Lockpicking skill). The safe even has a hilarious cassette involving two cosmonauts. In the mines, you’ll spot some containers (Lockpicking 9-10). There’s a toaster here (Toaster Repair 8) that nets you the Real Bloodstaff blunt weapon, and one of the containers has a Soviet Sec Pass that lets you access the crashed space station itself. One of the bots will even follow you around as a unique AI-controlled companion. Power-up and inspect the terminal (Nerd Stuff 9) to spawn friendly “Communist” bots. The doorway can be opened (Lockpicking 9), and you’ll find yourself in a control room. This will provide an addendum to the sidequest. Without Cordite: If you don’t have Cordite with you, you’ll need to inspect the blood spatters on the ground. Open the gate at the end (Sneaky Shit 8) so you have the high ground when fighting the Scar Collectors and the turrets. You can spot some buried items such as the Proton Axe. Once they’re down, open the safe (Lockpicking 10) which has a Fusion Launcher.įollow the path and defuse the mines (Explosives 8). It’s better to take her out from afar so you have the initiative advantange. First, if you enter the Company Store where Cutter-Throat resides in, she and her goons will automatically attack. With or without Cordite: This section will follow the same general principles. ![]()
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