![]() ![]() ![]() ![]() if you get your combust procs lined up too late on the first statue due to bad rng, swap to a different statue and use your pyros+combust on that so you don't overkill the first. Pop mirror images and time warp, then put nether tempest on all 4 statues. Start the fight off in the center of the room. teleport / portals / health orbs)Ĭommentaire de ExpensivehamDid this as a fire mage with 526 ilvl, 4pc t15, no legendary meta gem. Maximum DPS -> Minimize movement -> Your EHP (Effective Health Pool) for the encounter -> Cooldowns / Jammy mechanics -> Anything you can setup before the fight starts while standing around in the arena (e.g. Looking at the video now, I could have potentially just gone back and forth between the first two and skipped the last 2 if I held out for a couple of seconds longer (and delayed my CDs a couple of seconds) which would have saved 5-10 seconds~ of useless movement. The dwarf can be stunned even though he's in the bubble so you can reduce the damage you take by a tiny amount if you stun him. I used Storm Earth and Fire to my advantage here to take 2 down at the same time, while weakening two, to clear myself of debuffs. I completed this fight as Wind Walker monk by using Strategy #2 as you can see here. You will probably have to swap early on the 3rd and 4th corner because of the crazy high stacks (90++) When you kill one corner, that mob is entirely disabled so you won't take any damage from that one any longer.ġ.) Nuke down one by one (Killing first one -> Killing second without touching or hardly touching the others, depending on how fast you can DPS and what cooldowns you have to survive). This can stack to over 100 per DoT from each corner. They apply a DoT which does x damage per second. When you stand near one, it hides away and doesn't do damage to you, however the other three corners will be nuking you constantly. It's a four-horseman type fight where you have to destroy 4 mobs in each of the four corners of the arena. It's a very hard fight, requiring in the region of 170k DPS to complete within the time limit. IIRC You need 450+ Archaeology to do Tol'vir (in Uldum). I got it on my second digsite in Tol'vir. Comentado por IkagosMost of you looking here are probably, just like me, stuck with all cards with the exception of the Blingtron one.Commentaire de YohassakuraThe item: You get it by doing Tol'vir digsites and hoping that you're lucky enough to get it. I've currently been trying every day for the last 48 days, and I mostly ever get stupid grenades and poor quality vendor items, and of course the eventual Paper Zeppelin Kit which is always nice. The Digmasters Earthblade is found in Tolvir dig sites in Uldum for Archaeology, or inside a Crate of Tolvir Archaeology Fragments, traded by Brann Bronzebeard at the Seat of Knowledge in the Vale of Eternal Blossoms. I'll be lucky to get this within the coming week, but my hopes are pretty low considering how long I've been at this. As a quest objective The subject of this section was removed from World of Warcraft in patch 7.0.3. According to the drop rates, most seem to get it once in 50 tries, but this is merely estimates, of course.įor those of you who fear that you won't be able to get the achievement and shirt when 6.0 hits, don't be too alarmed. On WoD beta the achievement is currently still there with my 11/12 progress, so unless they change it, you'll still be able to get your shirt. However, I've noticed there are Feats of Strength achievements ( Now called " Legacy" achievements) that you earn for completing some Brawler related achievements during MoP ( Perculia mentions it in her article here) The Digmaster's Earthblade - Wowpedia - Your wiki guide to the World of Warcraft 249,960 pages Explore World of Warcraft Universe Lore Community in: Removed in patch 7.0. I'm going to carry on looting looting the gift package every day and hope that I'll get it before the patch hits in roughly a month. Let's Try Stargate Races Sins Of A Solar Empire: Rebellion Mod. Just in case there will be a Legacy achievement for this. 'Stargate Races brings the Stargate universe into Sins of a Solar Empire as an expansion mod. The mod adds 5 new playable Stargate-themed races to the existing 6 in the base game. ![]()
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